Killer Game Programming in Java

Killer Game Programming in JavaKiller Game Programming in Java
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux,... More

Developer’s Guide to Multiplayer Games (Wordware Game Developer’s Library)

Developer's Guide to Multiplayer Games (Wordware Game Developer's Library)Developer's Guide to Multiplayer Games (Wordware Game Developer's Library)
This is one of the few books on the market that provides the programmer and developer with the details of creating computer games on the Internet with special focus on MYSQL and Perl.... More

Lost Kingdoms (Prima’s Official Strategy Guide)

Lost Kingdoms (Prima's Official Strategy Guide)Lost Kingdoms (Prima's Official Strategy Guide)
List Price: $14.999 new 13 used Offers available from $3.99 * as of Wednesday February 22, 2012 11:28:05, UTC Product information Author: Scruffy Productions Manufacturer: Publisher: Prima Games Category: Book Publication Date: June 4, 2002 Languages: English (Unknown), English (Original Language), English (Published) Number Of Items: 1 Number ... More

Game Engine Toolset Development

Game Engine Toolset DevelopmentGame Engine Toolset Development
Toolset development is an extremely broad topic. Game Engine Toolset Development provides you with a core set of skills and a comprehensive insight that will aid you in the development of game engine utilities, significantly reducing the time period associated with the construction phase of a project. The book starts off with topics regarding development... More

Game Graphics Programming

Game Graphics ProgrammingGame Graphics Programming
"Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today's video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result. Detailed C++... More