Nov
17
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C
Posted in: Games & Strategy Guides
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in CThis unparalleled tutorial details every nuance of using the C language to create lightning-fast games with 3D polygon graphics. Step-by-step instructions guide you through every programming stage.The definitive book for writing 3D video games in C. The only flaw: the CD-ROM is only for DOS-based C compilers. However, most of the source code is in... More



